from threading import Timer
from multiprocessing import Process
from typing import Iterable, Optional
import Leap
from platypush.context import get_bus
from platypush.message.event.sensor.leap import (
LeapFrameEvent,
LeapFrameStartEvent,
LeapFrameStopEvent,
LeapConnectEvent,
LeapDisconnectEvent,
)
from platypush.plugins import RunnablePlugin
[docs]
class LeapPlugin(RunnablePlugin):
"""
Integration to handle events from a `Leap Motion
<https://www.leapmotion.com/>`_ device to track hands and
gestures.
Note that the default SDK is not compatible with Python 3. Follow the
instructions on https://github.com/BlackLight/leap-sdk-python3 to build the
Python 3 module.
Also, you'll need the Leap driver and utils installed on your OS (follow
instructions at https://www.leapmotion.com/setup/) and the `leapd` daemon
running to recognize your controller.
Requires:
* The Leap Motion SDK compiled with Python 3 support, see my port at
https://github.com:BlackLight/leap-sdk-python3.git
* The ``leapd`` daemon to be running and your Leap Motion connected
"""
_listener_proc = None
[docs]
def __init__(
self,
position_ranges: Optional[Iterable[Iterable[float]]] = None,
position_tolerance: float = 0.0,
poll_interval: Optional[float] = 0.1,
**kwargs
):
"""
:param position_ranges: It specifies how wide the hand space (x, y and
z axes) should be in millimiters.
Default::
[
[-300.0, 300.0], # x axis
[25.0, 600.0], # y axis
[-300.0, 300.0], # z axis
]
:param position_tolerance: % of change between a frame and the next to
really consider the next frame as a new one (default: 0).
:param poll_interval: How often the plugin should generate and push
events (default: at most one event each 0.1 seconds). Note that a
Leap Motion generates events with a very high throughput, so you
may want to set a higher value if you want to throttle the events
and avoid flooding the bus.
"""
super().__init__(poll_interval=poll_interval, **kwargs)
if position_ranges is None:
position_ranges = [
[-300.0, 300.0], # x axis
[25.0, 600.0], # y axis
[-300.0, 300.0], # z axis
]
self.position_ranges = position_ranges
self.position_tolerance = position_tolerance
[docs]
def main(self):
def _listener_process():
listener = LeapListener(
position_ranges=self.position_ranges,
position_tolerance=self.position_tolerance,
frames_throttle_secs=self.poll_interval,
logger=self.logger,
)
controller = Leap.Controller()
if not controller:
raise RuntimeError(
'No Leap Motion controller found - is your '
+ 'device connected and is leapd running?'
)
controller.add_listener(listener)
self.logger.info('Leap Motion device initialized')
try:
self.wait_stop()
except KeyboardInterrupt:
self.logger.info('Terminating Leap Motion listener')
while not self.should_stop():
self.wait_stop(1)
self._listener_proc = Process(target=_listener_process)
self._listener_proc.start()
self._listener_proc.join()
self._listener_proc = None
[docs]
class LeapFuture(Timer):
[docs]
def __init__(self, seconds, listener, event):
self.listener = listener
self.event = event
super().__init__(seconds, self._callback_wrapper())
def _callback_wrapper(self):
def _callback():
self.listener._send_event(self.event) # pylint: disable=protected-access
return _callback
[docs]
class LeapListener(Leap.Listener):
[docs]
def __init__(
self, position_ranges, position_tolerance, logger, frames_throttle_secs=None
):
super().__init__()
self.prev_frame = None
self.position_ranges = position_ranges
self.position_tolerance = position_tolerance
self.frames_throttle_secs = frames_throttle_secs
self.logger = logger
self.running_future = None
def _send_event(self, event):
get_bus().post(event)
def send_event(self, event):
if self.frames_throttle_secs:
if not self.running_future or not self.running_future.is_alive():
self.running_future = LeapFuture(
seconds=self.frames_throttle_secs, listener=self, event=event
)
self.running_future.start()
else:
self._send_event(event)
def on_init(self, *_, **__):
self.prev_frame = None
self.logger.info('Leap controller listener initialized')
def on_connect(self, *_, **__):
self.logger.info('Leap controller connected')
self.prev_frame = None
self.send_event(LeapConnectEvent())
def on_disconnect(self, *_, **__):
self.logger.info('Leap controller disconnected')
self.prev_frame = None
self.send_event(LeapDisconnectEvent())
def on_exit(self, *_, **__):
self.logger.info('Leap listener terminated')
def on_frame(self, controller):
frame = controller.frame()
if len(frame.hands) > 0:
hands = self._flatten_hands(frame)
if hands:
if not self.prev_frame:
self.send_event(LeapFrameStartEvent())
self.send_event(LeapFrameEvent(hands=hands))
self.prev_frame = frame
else:
if self.prev_frame:
self.send_event(LeapFrameStopEvent())
self.prev_frame = None
def _flatten_hands(self, frame):
return [
{
'confidence': hand.confidence,
'direction': [hand.direction[0], hand.direction[1], hand.direction[2]],
'id': hand.id,
'is_left': hand.is_left,
'is_right': hand.is_right,
'palm_normal': [
hand.palm_normal[0],
hand.palm_normal[1],
hand.palm_normal[2],
],
'palm_position': self._normalize_position(hand.palm_position),
'palm_velocity': [
hand.palm_velocity[0],
hand.palm_velocity[1],
hand.palm_velocity[2],
],
'palm_width': hand.palm_width,
'sphere_center': [
hand.sphere_center[0],
hand.sphere_center[1],
hand.sphere_center[2],
],
'sphere_radius': hand.sphere_radius,
'stabilized_palm_position': self._normalize_position(
hand.stabilized_palm_position
),
'time_visible': hand.time_visible,
'wrist_position': self._normalize_position(hand.wrist_position),
}
for i, hand in enumerate(frame.hands)
if hand.is_valid
and (
len(frame.hands) != len(self.prev_frame.hands)
or self._position_changed(
old_position=self.prev_frame.hands[i].stabilized_palm_position,
new_position=hand.stabilized_palm_position,
)
if self.prev_frame
else True
)
]
def _normalize_position(self, position):
# Normalize absolute position onto a hemisphere centered in (0,0)
# having x_range = z_range = [-100, 100], y_range = [0, 100]
return [
self._scale_scalar(
value=position[0],
range=self.position_ranges[0],
new_range=[-100.0, 100.0],
),
self._scale_scalar(
value=position[1], range=self.position_ranges[1], new_range=[0.0, 100.0]
),
self._scale_scalar(
value=position[2],
range=self.position_ranges[2],
new_range=[-100.0, 100.0],
),
]
@staticmethod
def _scale_scalar(value, range, new_range):
if value < range[0]:
value = range[0]
if value > range[1]:
value = range[1]
return ((new_range[1] - new_range[0]) / (range[1] - range[0])) * (
value - range[0]
) + new_range[0]
def _position_changed(self, old_position, new_position):
return (
abs(old_position[0] - new_position[0]) > self.position_tolerance
or abs(old_position[1] - new_position[1]) > self.position_tolerance
or abs(old_position[2] - new_position[2]) > self.position_tolerance
)
# vim:sw=4:ts=4:et: